Sep/100
Samsung’s 50-inch 720p PN50C490 3D plasma on sale now for under a grand
Looking to spoil yourself with a fancy new 3DTV? Ain’t got the cash to go all-out? Hello, compromise. Samsung’s 50-inch PN50C490 — which we peeked just a few weeks ago — is now shipping from Amazon, Best Buy and a slew of other local consumer electronic marts if we had to guess. As a refresher, this mid-sized HDTV has a 720p resolution, 2,000,000:1 dynamic contrast ratio, no internet connectivity to speak of, a USB socket, three HDMI inputs, a pair of component jacks and support for the third dimension. It’s up for grabs today at just $989, but you’ll probably want to budget a few extra hundies for that Samsung 3D Starter Kit (not to mention a few 3D Blu-ray Discs).
[Thanks, James]
Samsung’s 50-inch 720p PN50C490 3D plasma on sale now for under a grand originally appeared on Engadget on Fri, 03 Sep 2010 00:56:00 EDT. Please see our terms for use of feeds.
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Sep/100
Philips’ Cinema 21:9 Platinum HDTV finally takes the leap into 3D
It’s kind of hard to outdo yourself with only two dimensions when they read 21 and 9, respectively, so Philips has decided to do the only thing left for a trendy display maker: go 3D. Though we saw (and loved) a 3D prototype of the 56-inch variant at last year’s IFA, this new, 58-inch Cinema 21:9 Platinum HDTV looks set to bring the third dimension to actual retail. It’s got the Ambilight wall illumination that some people will like, LED backlighting with local dimming that most should love, and a slimmer, brushed matte bezel that will be appreciated by all. The 400Hz panel is capable of pumping out Full HD 3D and is expected to cost around €4,000 ($5,112) in Europe or £3,500 in the UK with a launch set for later this month. And if you want one in the US, well… things aren’t looking very Ambibright for you.
Philips’ Cinema 21:9 Platinum HDTV finally takes the leap into 3D originally appeared on Engadget on Thu, 02 Sep 2010 07:42:00 EDT. Please see our terms for use of feeds.
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Jul/100
ASUS’ 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker
ASUS’ VG236H was quietly announced back at CeBIT, but the 23-inch 3D monitor is just now getting around to making itself known to worldwide retailers. On sale now for a penny under $500 (which includes the complete $180 NVIDIA 3D Vision kit), this 1080p display has also managed to hit the test bench over at Hot Hardware. Critics over there found that it was amongst the nicest looking TN (boo) panels out there, and that the third dimension had no issue popping out on command. In fact, they had little to complain about, noting that it “consistently hit the mark in their testing [while producing] a fantastic image, whether it be 2D, 3D, work or play.” Granted, it’s not like you’ve too many options when it comes to snagging a 3D LCD, but at least we’re hearing this particular one is worth a look (or three).
Continue reading ASUS’ 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker
ASUS’ 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker originally appeared on Engadget on Mon, 19 Jul 2010 11:36:00 EDT. Please see our terms for use of feeds.
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Jun/100
Sony’s active shutter glasses now on sale, $150 buys your eyes a third dimension
Sony may have an impressive lineup of 3D HDTVs, but only the LX900 series comes with the requisite glasses for out-of-the-box 3D enjoyment. Thankfully, the company sells active shutter specs separately, and they’re now on sale — you’ll find pairs shipping now for $150 a pop at the Sony Store and several small e-tailers via Amazon. Keep in mind you’ll still need an IR emitter to sync those shades — also available, for a $50 extra charge — and likely a 3D Blu-ray player (or a PlayStation 3) if you want to have anything to watch. Isn’t the future grand?
Sony’s active shutter glasses now on sale, $150 buys your eyes a third dimension originally appeared on Engadget on Thu, 01 Jul 2010 01:12:00 EDT. Please see our terms for use of feeds.
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Jun/100
Exclusive: a look around ESPN’s 3D Master Control room
Not sure if you knew, but today marks the launch of ESPN’s first dedicated 3D channel, predictably titled ESPN 3D. For now, the channel will only be active whenever 3D sporting events are being aired, starting with a full 25 FIFA World Cup matches from the Republic of South Africa. It’s a pretty monumental launch for the world leader in broadcast sports, and it’s obviously taking a pretty big leap with only a smattering of 3D sets available and an obviously limited amount of content at its disposal. That said, there’s hardly a better way to enjoy 3D content than to see sports in the third dimension, which makes the appeal of this new station that much stronger. We’re here live at the company’s kickoff event in Bristol, Connecticut, and we’ll be bringing you lots of coverage from behind the scenes.
One important piece that has yet to be revealed to the public is exactly how this material is getting from the field to the consumer, with Comcast, DirecTV and AT&T (U-verse) signed on from day one. During our shooting for The Engadget Show (don’t worry — we’ll be cutting it up and getting it live as soon as possible!) we were able to stop by ESPN’s 3D Master Control room, a box no larger than the average American kitchen but infinitely important in the grand scheme of things. Amazingly enough, the room pictured in the gallery below didn’t exist six weeks ago, and in an insanely short period of time ESPN has managed to create a control room that sucks feeds in from all over the world, adds graphics (along with a specialized ESPN 3D “bug“), ensures that everything is aligned properly and then pipes it out to the aforesaid carriers.
Continue reading Exclusive: a look around ESPN’s 3D Master Control room
Exclusive: a look around ESPN’s 3D Master Control room originally appeared on Engadget HD on Fri, 11 Jun 2010 14:08:00 EDT. Please see our terms for use of feeds.
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May/100
Sony EX3 prototype 3D camcorder spotted, destined for retail channels? (update: we’ve got specs)
Well what do we have here? We’ve just been handed a picture of what we’re told is Sony’s EX3 prototype 3D camera, with changeable lenses and a penchant for capturing life in the third dimension. That’s unfortunately all we really know at this point, but if this two-eyed beaut does go to market (and we hear that it most certainly will), it looks like Panasonic’s 3D camcorder will have some healthy competition. And hey, we’re all for having more options.
Update: A trusted source just chimed in with some specs, and it’s looking like Sony’s basically just crammed the guts of two PMW-EX3 studio cams into a single shell for this prototype. That’s not a bad thing: behind those proprietary hot-swappable lens cartridges are the same two three half-inch CMOS eyeballs that stream 4:2:0 MPEG-2 video at 1080p to SxS memory cards at 35Mbps per eye, or send uncompressed 4:4:4 footage over a new pair of HD-SDI outputs. Our source was pretty excited about how close together those eyes were, too — he whispered something about an industry-first 1.5-inch interocular distance, before vanishing into the darkness without a word on price or availability.
Update 2: The EX3 has three CMOS chips, not two. [Thanks, The Advanced Kind]
Sony EX3 prototype 3D camcorder spotted, destined for retail channels? (update: we’ve got specs) originally appeared on Engadget on Sun, 02 May 2010 14:00:00 EST. Please see our terms for use of feeds.
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Apr/100
PlayStation 3’s 3D implementation explained, may require upscaling and reduction in detail to work
It was only a couple of days ago that Sony flicked the switch on 3D compatibility for the PS3 — albeit without retail games that can yet exploit it — so what better time to dig into the nitty gritty details of the company’s implementation of the third dimension? Digital Foundry have done just that, starting off with a discussion of how Sony translated WipEout HD from 2D into 3D. Noting that the original version ran at 1080p, Sony’s senior development manager Simon Benson explains that notching resolution down to 720p opened up some pixel processing overhead (one 1080p stream requires nearly 2.1 million pixels, whereas a duo of 720p images is around 1.85 million in total), while reducing the refresh rate to 30Hz allowed the devs the breathing room to complete the extra geometric calculations required by 3D. That’s certainly not the 1080p video at 100Hz per eye that we were hearing about at IDF last year, but at least it shows that games that haven’t been coded for 3D can be translated, albeit at more demure settings.
In the case of Motorstorm: Pacific Rift, the game already ran at a 720p / 30fps clip, so the solution was to generate it at a lower resolution and to use hardware upscaling and a few optimizations to make 3D work. Lest you think the transition was all bad news on the graphical immersion front, the SCEE devs also mention that quite a few field-of-view and motion-illustrating effects could simply be disabled in 3D, as in that mode “you get [them] for free.” Of course, we’re still only talking about retrofitting 3D, and Sony’s big hope is that developers will code for the new format right from the start, resulting in visually richer and technically more efficient implementations. Hit the source for more.
PlayStation 3’s 3D implementation explained, may require upscaling and reduction in detail to work originally appeared on Engadget on Fri, 23 Apr 2010 07:23:00 EST. Please see our terms for use of feeds.
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Apr/100
Sony magically adds third dimension to new soundbars, 5.1 sound system

The 3.1 channel HT-CT350 and HT-CT150 soundbars a) don’t require special glasses to use and b) look fairly flat to us, but — along with the 1,000 watt HT-SF470 5.1 surround system — but the magic is in their HDMI repeaters (three inputs, one output) capable of 3D and standby passthrough just like Sony’s latest higher end equipment. The 400 watt HT-CT350 steps it up by shipping with a mounting bracket that affixes it to bottom of select 40-inch (and up) 2010 BRAVIA HDTVs, while the 340 watt HT-CT150 attaches to select 32-inch sets. You’ll also find LPCM support via HDMI and BRAVIA Sync compatibility, and if you’re drinking the Kool-Aid, you can find the 40-inch CT350 on sale next month for $400, the 32-inch CT150 retailing for around $300 and the 5.1 SF470 hitting shops in June for $550.
Gallery: Sony HT-CT350, HT-CT150 and HT-SF470
Continue reading Sony magically adds third dimension to new soundbars, 5.1 sound system
Sony magically adds third dimension to new soundbars, 5.1 sound system originally appeared on Engadget on Thu, 22 Apr 2010 08:16:00 EST. Please see our terms for use of feeds.
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Apr/100
PlayStation 3.30 firmware is a go, 3D games support ‘prepped’
When the PlayStation blog said firmware 3.30 — you know, the one that “preps” the console for added 3D support (games for now, not movies) — was “coming soon,” we figured that meant some indeterminate day or week ahead. Not so; we just turned on our Sony consoles and, lo and behold, we got a new update sent our way. There’s nothing you can do with the third dimension at this point, but take solace in a handful of Trophy enhancements. And Linux support? Don’t be silly, it’s not coming back.
PlayStation 3.30 firmware is a go, 3D games support ‘prepped’ originally appeared on Engadget on Wed, 21 Apr 2010 23:38:00 EST. Please see our terms for use of feeds.
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Mar/100
Samsung’s fancy 3D glasses up for Amazon pre-order

If you’re into looking like Dog the Bounty Hunter, Lisa Loeb, or a child required to wear a crash helmet by his insurance company then Samsung’s got the 3D specs to suit your style. Moving around the clock starting at the lower lower-left in the image above, we’ve got the $149.99 SSG-2100AB, $199.99 SSG-2200AR, and pink and blue $179.99 SSG-2200KR for kids or hipsters with tiny tiny heads. The latter two models feature rechargeable batteries unlike the battery-powered SSG-2100AB. All are up for pre-order on Amazon, and will have you puttering about the third dimension in no time… just as soon as a release date is announced.
Samsung’s fancy 3D glasses up for Amazon pre-order originally appeared on Engadget on Fri, 26 Mar 2010 08:44:00 EST. Please see our terms for use of feeds.
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Mar/100
HDI headquarters walkthrough: details galore on the new face of in-home 3D
For those unaware, HDI’s flagship product is a planned 103-inch 3D HDTV that uses a proprietary technology in order to showcase content in the third dimension (or 2D, if you’d like). We sat down with Chris Stuart (Director of Technology) and Edmund Sandberg (Chief Technology Officer) in order to get an overview of the tech, set the story straight in regard to pricing and availability, and dig in a little deeper on its plans for distribution and expansion. We also plopped down in front of the company’s prototype 97-inch set and a 46-inch 3D LCD that has remained mostly a myth up until now, and we’ve certainly got plenty to share in terms of impressions. If you’re eager to learn more (and take a behind-the-scenes look at a television R&D lab), give that ‘Read More’ link a gentle press.
Gallery: HDI 3D prototype HDTVs
Continue reading HDI headquarters walkthrough: details galore on the new face of in-home 3D
HDI headquarters walkthrough: details galore on the new face of in-home 3D originally appeared on Engadget on Fri, 12 Mar 2010 12:57:00 EST. Please see our terms for use of feeds.
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Mar/100
Darkworks SDK transforms 2D games into 3D games, no 3D TV required
Well, wouldn’t you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces… and you don’t even need to buy a 3D television. We were briefed on the tech here at the show, and we’re told that the magic happens in the software and the glasses, and unlike existing 3D technologies, other users around the house will still be able to watch you play in 2D without all those blurred edges. In other words, existing titles (for Xbox 360, PlayStation 3 and PC; sorry Wii owners!) can have a 3D experience added in, and we’re guessing that a select few AAA games will be seeing a DLC pack in the near future for those who care to re-play their favorites in the third dimension. We’ll be doing our best to swing by and catch a demo later today, but for now, just know that your life will never be the same once these 3D-ified games start shipping in the Spring.
Darkworks SDK transforms 2D games into 3D games, no 3D TV required originally appeared on Engadget on Thu, 11 Mar 2010 15:33:00 EST. Please see our terms for use of feeds.
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Mar/100
Acer’s H5360 and X1261 projectors take it to the third dimension

You know who else is firmly situated on the 3D bandwagon? Acer. This fine morning the outfit has busted out two new beamers, both of which are eager and willing to be paired with NVIDIA’s 3D Vision setup for viewing in the third dimension. Outside of that, neither one is particularly awe-inspiring, but if you’ve got a 3D Blu-ray player on the brain, you might need one of these to fully complete the nerded-out basement experiment. Up first is the H5360, offering a native 1,280 x 720 resolution, a 3,200:1 contrast ratio, 2,500 ANSI lumens and an HDMI socket. The lower-end X1261 gets a lowly XGA resolution, a similar amount of brightness and a component video port. Check ‘em real, real soon for $699 and $579 in order of mention, and hop on past the break for the rest of the details.
Continue reading Acer’s H5360 and X1261 projectors take it to the third dimension
Acer’s H5360 and X1261 projectors take it to the third dimension originally appeared on Engadget on Tue, 02 Mar 2010 08:00:00 EST. Please see our terms for use of feeds.
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Feb/100
Sony confirms plans for consumer-friendly 3D cameras
If you had any doubt that Sony was getting all hot and bothered by the prospects of 3D everything in the very near future, a recent interview with Digital Photography Review should settle that. Masashi Imamura, President of Personal Imaging and Sound at Sony, said that the company is focused on tackling the third dimension on every front, and while we already know it is meeting the needs of Hollywood, with cameras like the HFC Comfort-3D and the HDC-F950, now comes the focus on Joe Consumer, specifically referencing Fuji’s Real 3D W1. Of course, we’re also expecting something a little higher end from the company, with earlier talk of 3D Alphas, but first-things first, and while Mr. Imamura didn’t see fit to tell us when to expect a consumer-friendly 3D shooter, we can’t imagine it’ll be long now.
Sony confirms plans for consumer-friendly 3D cameras originally appeared on Engadget on Mon, 22 Feb 2010 09:43:00 EST. Please see our terms for use of feeds.
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